The Native American tribes had no written language, and their histories were passed down through oral tradition. Very little is known about the early history of Iroquoian people prior to the arrival of Europeans in the Americas. This strategy will focus on utilizing those uniques when they are beneficial, and on compensating for their downfalls and limitations. The Iroquois are another civilization (like India) that receives a lot of hate from the Civ V gaming community due to some supposedly lackluster, highly-situational uniques. The Iroquois civilization led by Chief Hiawatha has an ability that explicitly utilizes the expansion's trade route mechanics. I haven't covered them yet because that rewrite isn't so much a change to their ability, as it is really just a clarification that the ability applies to the new rules. There's one civilization that I have not yet covered in my Brave New World strategies series that did receive an explicit rewrite of its unique national ability.
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